[ODE] Cylinder-cylinder collison bug?
jmiles at pop.net
Fri Jan 16 20:50:18 MST 2004
While trying to diagnose a cylinder-cylinder collision bug, I ran across
line 1106 in the current version of contrib/dcylinder.cpp:
int num = dCylCyl
normal,&depth,&code,flags & NUMC_MASK,contact,skip);
Shouldn't the end of the second line read "cylRadius2, cylLength2"? It
looks like it's passing the radius of the second cylinder instead of its
Cylinder-cylinder tests still appear somewhat flaky, but they weren't
working at all in my particular test case until I made the above change.
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