[ODE] How I use the dBodyGetPosition?
Ed Jones
ed.jones at oracle.com
Wed Jan 14 14:54:53 MST 2004
From the docs;
"When getting, the returned values are pointers to internal data
structures, so the vectors are valid until any changes are made to the
rigid body system structure."
dBodyGetPosition return a pointer to a dReal, you can access the x, y
and z components of the position as you would any C array.
Lots of the examples show this usage, for example in test_buggy.cpp;
const dReal *a = dBodyGetPosition (body[i+1]);
dJointSetHinge2Anchor (joint[i],a[0],a[1],a[2]);
i.e. Set the anchor point of joint[i] to the position of body[i+1].
The only "tutorials" for ODE are the examples.
;-)
Alexandre Ribeiro de Sá wrote:
> AHOY!
>
> How I use the dBodyGetPosition???
>
> I created the dReal variable, but I can get only one value...
> And, there any tutorial about ODE???
>
>
>
> Thx
>
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