[ODE] collion body vs geom
Martin C. Martin
martin at metahuman.org
Fri Jan 9 11:01:54 MST 2004
That should work. Trace through it (or use printfs) to see what happens
when your body touches the wall.
- Martin
samuel girardin wrote:
> Hi,
>
> I want to exclude collision betwen one dBodyID and one dGeomID.
> I wrote that but don't work in nearcallback :
>
> dBodyID b1 = dGeomGetBody(o1);
> dBodyID b2 = dGeomGetBody(o2);
>
> if(b1==body[1] && o2==wall ) return ;
> if(o1==wall && b2==body[1] ) return ;
>
> Any ideas, I must miss something.
>
> Thanks for any help.
>
> Sam
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