[ODE] New ODE GUI Editor available : ezphysics.org
Limor Schweitzer
limor666 at hotmail.com
Tue Feb 24 14:19:12 MST 2004
I've been working on this for a while. The editor is almost presentable (not
enough to expose the source code quite yet..) so you can download the
binaries and at least run the simulation with a few pre-cooked files and
tweak around various ODE parameters. I also bought a domain name for the
occasion: http://www.ezphysics.org
The system has two components, an editor/simulator and an API:
Editor & SimulatorLets you interactively embed objects supported by ODE
into 3D meshes, attach joints and constraints to the physics objects, save
the physically rigged scenes into files, and run simulations.
API(not available yet)Lets you embed the physically rigged meshes into
your application. This involves classes and methods for reading the editor
files and manipulating the physical aspects of the objects, such as applying
torques and forces to joints.
The graphics engine used is Ogre (ogre3d.org)
let me know what you think!
Cheers,
Limor
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