[ODE] Trimesh/trimesh collision code
Adam D. Moss
adam at gimp.org
Tue Feb 10 14:30:00 MST 2004
Jeffrey Smith wrote:
> A few months ago, I wrote some servicable Trimesh/Trimesh collision
> code. I've tested it extensively, and it appears to perform quite
> well.
Excellent. I'll follow up in MCM's email.
> Finally, I also have new Trimesh/Bbox collision code which fixes the
> (significant) bugs I've mentioned in other emails. However, I'm not
> as happy with the quality of this code so I'll hold back on
> contributing it until I've fixed it up a bit. If the ODE community
> really wants this (working, but ugly) implementation, let me know and
> I'll contribute it.
Actually, I think it'd be great to have the 'dirty' version,
at least until it gets fixed up -- it can probably live as
a contrib until {someone,you} deuglifies it, so at least
it can potentially be getting wider testing in the meantime.
Thanks,
--Adam
--
Adam D. Moss . ,,^^ adam at gimp.org http://www.foxbox.org/ co:3
"At this point the rocket becomes engorged with astronauts."
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