[ODE] Collision

Martin C. Martin martin at metahuman.org
Fri Feb 6 09:28:17 MST 2004


arcad wrote:

> Hello ODE,
> 
> Prompt please, how make that some bodies did not collide between
> itself, but collide with geometry level and other bodies?
> Advisable not to find contacts, but afterwards not to include them in
> processing, as follows exclude them from collision detection.

Look at the buggy example.  You want to modify the near callback.

- Martin




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