[ODE] How can I make a chair not to use dJointCreateFixed() ?

Roel van Dijk roelvandijk at home.nl
Mon Feb 2 09:48:34 MST 2004


You usually create a body and a geom and then add that geom to the body. But 
you connect multiple geoms to a body. To achieve that you can use the 
Geometry Transform class:
http://opende.sourceforge.net/ode-latest-userguide.html#ref87

You add your geoms the geometry transforms and then add those transforms to 
the body.


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