[ODE] Using ODE in Doom 3
John Miles
jmiles at pop.net
Tue Dec 14 13:32:31 MST 2004
In my opinion, yes, it's feasible. Doom 3's physics subsystem was pretty
unexceptional. While playing the game, I remember thinking that there was
absolutely nothing going on that ODE couldn't handle.
It'll take some heavy-duty tweaking, though. By the time you get ODE
working in Doom 3, your statement about not having much experience with
physics and game development will no longer be true. :-)
-- jm
> I'm not really impressed with the pysics engine from Doom 3 so far. We are
> developing a total conversion mod for this engine and now I'm looking if
> we
> can replace the physics with another one.So I wonder if I can get some
> opinions if this could work as I don't have much experience with physics
> and
> game development.
>
> --
> Gerhard Gruber
>
> Für jedes menschliche Problem gibt es immer eine einfache Lösung:
> Klar, einleuchtend und falsch. (Henry Louis Mencken)
>
>
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