[ODE] Joint with two skew, non-perpendicular axes
Holger Urbanek
holger.urbanek at gmail.com
Fri Dec 10 16:52:59 MST 2004
In our simulation we need a joint with two skew, non-perpendicular
axes with agular limitation on both of them. How could something like
this be done?
Using two hinge-joints with a almost zero-mass body to connect them is
no alternative, as it introduces quite an amount of nummerical
instabilities.
If it needs a rewriting of joints.cpp, perhaps somebody has already done this?
Thanks,
Holger
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