[ODE] ODE + C#
Belorion
belorion at gmail.com
Fri Dec 10 08:54:05 MST 2004
Hello. A friend of mine and I are working on a game engine using C#
and Managed DirectX. Everything is coming along quite nicely, but we
would like to add physics to the system. I have heard good things
about ODE and am hoping we can successfully integrate it into our
engine.
I have to admit though -- I am a bit at a loss as to how to go about
doing this. I'm guessing I'm going to have to write a C# wrapper
around ODE, since ODE is written in C++. Can anyone here point me in
the right direction? I'm new to C#, have done some C++, though my
primary training and experience has been in Java and Ruby. I would
appreciate any advice! Thanks!
Matt
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