[ODE] Kinetic friction

Jon Watte hplus-ode at mindcontrol.org
Sat Aug 14 02:49:24 MST 2004


Search the documentation for "rolling" and "infinity" and you'll probably find the very section that talks about this.

Cheers,

			/ h+


-----Original Message-----
From: ode-bounces at q12.org [mailto:ode-bounces at q12.org]On Behalf Of
Garvin Haslett
Sent: Friday, August 13, 2004 2:32 AM
To: ode at q12.org
Subject: [ODE] Kinetic friction


A quick question, does ODE implement kinetic friction?  I am asking this 
because I created a capped cylinder, displaced the centre of mass and did a 
quick hack to the integrator to allow this to be taken into account.  In 
this scenario the cylinder rolled back and forth indefinitely.

Nonetheless a friend of mine reckons that the simulator does implement 
kinetec friction.  Can anyone clarify?

Garvin.
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