[ODE] Problem with Geom's rotation matrix
Nguyen Binh
ngbinh at glassegg.com
Fri Apr 23 10:46:55 MST 2004
Hi ,
In ODE, geom's rotation matrix is actually not "rotation
matrix". It fails the attribute : R.Rt = I.
http://mathworld.wolfram.com/RotationMatrix.html
I think,there won't be much problem with that because ODE use
quat to represent rotation internally. But it'll be very
dangerous for any one always "assume" like me. :) .So it would
be nice if this thing is stated directly in the docs.
This thing makes me stuck in porting the cylinder-box from
Croteam to ODE for days. Hic...
About the progress of cylinder vs anything :
I had almost finished the cylinder-box. (One of the hardest
part ???) and fixed the framework for porting Croteam's code
to ODE.
To Russ and Adam : I will follow your suggestions in coding
style and get rid of static stuff.
To Alan : Is there cylider vs plane collider at your side? If
not, I may write it my own cos plane is generally used in ODE
as the ground. So it won't be good if our cylinder go through
the ground.
Happy coding!
Nguyen Binh.
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