[ODE] add another OPENGL viewport

Roel van Dijk roelvandijk at home.nl
Thu Apr 22 16:23:20 MST 2004


On Wednesday 21 April 2004 15:52, Tobias Günther wrote:
> Hi ODE community,
>
> OS: Win2000
> ODE:0.039
>
> i try to add another OPENGL window to just let OpenGL render another
> scene for me simulating my camera sensors similiar to webots.
>
> Unfortunately ODE does not use GLUT so I have many troubles with
> WindowProgramming (I dont know much about WindowProgramming).
> I got problems with creating another window so is
> there any suggestion what to do in my situation? Maybe its better to
> get ODE working with GLUT? Does anybody have experience in this
> domain?
It's important to realise that ODE doesn't do anything with graphics. All the 
test programs use 'drawstuff'. A very simple graphics library on top of 
OpenGL.

If drawstuff doesn't offer the functionality you need you can consider using 
another library to do the drawing, like GLUT. You can look at the source of 
drawstuff to see how it uses the position and orientation of objects to 
display them.



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