[ODE] Russ' plans for ODE?

gl gl at ntlworld.com
Wed Apr 21 13:09:22 MST 2004


> I disagree that it would need to interoperate with the internals, the
> only way it effects the simulation would be through an added force, so
> the buoyancy code would only need to call dBodyAddForce(), not any
> internals.

What about buoyancy with a trimesh, or deforming heightmap?  And cloth would
certainly have to collide with geoms.
--
gl



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