[ODE] Russ' plans for ODE?

Martin C. Martin martin at metahuman.org
Tue Apr 20 16:47:16 MST 2004


gl wrote:

> BTW Russ, now that you're active in ODE again, I was wondering what your
> long term plans for it were.  perhaps an update to/rewrite of
> the internals?

What problems do you see with the internals?

> Features I would personally be interested in:
> 
> Buoyancy (see
> http://www.cambrianlabs.com/Mattias/DelphiODE/BuoyancyParticles.asp for an
> implementation)

My two cents: this really doesn't seem like ODE's place.  The tricky 
thing about rigid body simulation is forces, like contact forces, that 
can change a lot with a small change in position.  Buoyancy isn't really 
in that category, same with rolling friction.

I see ODE's roll as being a good core, rather than a swiss army knife of 
everything someone might want to simulate.

> Cloth simulation & interaction with geoms

Cloth simulation is a whole other can of worms than rigid body 
simulation.  While desirable, this might be an example of "feature creep."

As I said, just my two cents in an attempt to frame a big discussion.

- Martin



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