[ODE] Russ' plans for ODE?
Martin C. Martin
martin at metahuman.org
Tue Apr 20 16:47:16 MST 2004
gl wrote:
> BTW Russ, now that you're active in ODE again, I was wondering what your
> long term plans for it were. perhaps an update to/rewrite of
> the internals?
What problems do you see with the internals?
> Features I would personally be interested in:
>
> Buoyancy (see
> http://www.cambrianlabs.com/Mattias/DelphiODE/BuoyancyParticles.asp for an
> implementation)
My two cents: this really doesn't seem like ODE's place. The tricky
thing about rigid body simulation is forces, like contact forces, that
can change a lot with a small change in position. Buoyancy isn't really
in that category, same with rolling friction.
I see ODE's roll as being a good core, rather than a swiss army knife of
everything someone might want to simulate.
> Cloth simulation & interaction with geoms
Cloth simulation is a whole other can of worms than rigid body
simulation. While desirable, this might be an example of "feature creep."
As I said, just my two cents in an attempt to frame a big discussion.
- Martin
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