[ODE] Memory fault with too many simultaneous collisions?
Darren Horton
darren_horton at btopenworld.com
Mon Apr 12 19:54:00 MST 2004
>> Not to be critical but isn't Infinity/2 still Infinity!
I think that only applies in the real physical world, since the only thing
that can truly represent infinity is space :-)
Isn't dInfinity just a very large number? In that case, dividing it by two
would indeed change the result. Although, the result of dInfinity could
still be too huge to notice a difference between it and dInfinity / 2, I
guess - different settings for mass etc. could make the result irrelevant,
unless you set the friction to something small like 1.4?
-Darren.
---
Outgoing mail is certified Virus Free.
Checked by AVG anti-virus system (http://www.grisoft.com).
Version: 6.0.594 / Virus Database: 377 - Release Date: 24/02/2004
More information about the ODE
mailing list