[ODE] angular acceleration to torque

Russ Smith russ at q12.org
Fri Apr 2 14:10:12 MST 2004


it's a matrix multiplication: torque and angular acceleration are 3x1
vectors, the inertia tensor is a 3x3 matrix.

russ.

--
Russ Smith
http://www.q12.org/

On Fri, 2 Apr 2004, Chris Ledwith wrote:

> Hi guys,
> I'd like to calculate the torque to apply to a body given the angular
> acceleration:
> torque = inertia tensor * angular acceleration
> Does anyone have sample code for the proper multiplication operation to
> apply here?
>
> Thanks,
> Chris
>
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