[ODE] OPCODE in ODE...
Hannes Norda
norda at customred.com
Fri Apr 2 07:33:31 MST 2004
In config/user-settings there is a line OPCODE_DIRECTORY=OPCODE
This is where ODE looks for the libs.. Move the OPCODE libs from
debug/release folders to OPCODE "root" (or edit user-settings file).
I think this'll help!
/Hannes
Mike Reinstein wrote:
>
>
>Hey all:
>
>I'm currently trying to get OPCODE to work within ODE.
>I'm currently using ODE successfully within my own
>app, but for some reason when I try to create the
>triangleMesh object I get linking errors, which leads
>me to believe that the object code for OPCODE is not
>being added to ODE correctly when I do make ode-lib.
>Here are my installation steps:
>
>I build opcode, which creates the lib files in
>ode/OPCODE/Release and ode/OPCODE/Debug (depending on
>whether im doing debug or release configuration). All
>fine and good. Then i rebuild ode using :
>make configure
>make ode-lib
>
>Seems to build the ode lib corectly. I then copy the
>ODE lib and associated header files to my project. I
>can use the regular ODE stuff in my code, but as soon
>as I attempt to create a TriangleMesh object, I get
>linking errors for the TriangleMesh stuff. So its
>almost like ODE isnt including the OPCODE library...am
>I missing a step? Doesnt seem to work
>
>:(
>
>thanks,
>
>Mike
>
>
>
>
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> Mike Reinstein
> web_fella at hotmail.com <mailto:web_fella at hotmail.com>
>
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