[ODE] Some hints required(involvind attaching objects)

DjArcas djarcas at hotmail.com
Mon Sep 1 06:51:02 2003


If I were you, I would cheat, and have the 'gripper' as a magnet, or
something sticky. I wouldn't like to try and 'wedge' an object in place by
squeezing it between two other objects.

It only has to LOOK like it's gripping the object. :)

Adam

----- Original Message -----
From: "Tatu Lahtela" <lahtela@cs.tut.fi>
To: "Open Dynamics Engine" <ode@q12.org>
Sent: Monday, September 01, 2003 2:34 PM
Subject: [ODE] Some hints required(involvind attaching objects)


> Hi!
>
> I'm creating a system that uses a 6 degree of freedom haptic
> device(Sensable Phantom Desktop) and wer'e creating a virtual enviroment
> for it with ODE. Our initial goal is to simulate a "gripper" that moves
> with the haptic device and you can use that to grab objects etc..
> So the gripper looks initially like this:
>
>  _________________
> |                 |
> |    _________    |
> |   |         |   |
> |   /         \   |
> |   \         /   |
> |   /         \   |
> |   \         /   |
> \___/         \___/
>
>  -->          <--
>
> The gripper moves freely in the system, and you can close the fork to
> grab objects. Any hints on how I should create the gripper and how I
> update it's position and rotation in the ODE. It's was relatively easy
> to create just a single box that follows the movement of the Phantom,
> but how should I create the grippers? Is it possible somehow to update
> the position of the grippers attaching them to the top bar with e.g.
> sliders and their position and rotation would be updated automatically
> after the top bar position is updated? So that pressing the button would
> slide the grippers and close the fork.
>
>
>
> --
> Tampere University of Technology / Automation and Control Institute
> Tatu Lahtela <lahtela@cs.tut.fi>
>
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