[ODE] Objects rotating the wrong way ?
Rob Ruck
bobruck at btinternet.com
Wed Oct 8 19:52:46 MST 2003
Ive started to attach meshes, etc. to my physics objects, and I've noticed the
objects seem to rotate mostly the wrong way, at least when I seem to add
force to a ball rolling along a surface, it rolls with the bottom going to top,
rather than vice versa (not a good description, but imagine a cars wheels
rotating reverse direction when going forwards).
Am i:
- Mapping the bodies orientation axises wrongly from dbodygetrotation; in 12
element array the first four are right/x, the second four are up/y and the last
four are at/z (this is not documented btw, so im going on an assumption)
- Just seeing what happens when adding force where there is no friction, as
opposed to just applying a rotational force.
TIA
--Rob Ruck
--ICQ#66577271
--mailto:bobruck at btinternet.com
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