[ODE] Resetting velocity
Martin Magnusson
mama7121 at student.uu.se
Fri Nov 21 19:00:25 MST 2003
Hi,
I'm having trouble resetting my simulation properly. I'm simulating a
biped robot with an accelerometer located at the hip. To get the reading
of the acc-meter I do the following:
dBodyGetRelPointVel( obj[HIP].body, 0, 0, 0, accelerometer );
This seems to work fine, but the problem is that after I reset all body
positions and velocities, the next time that dBodyGetRelPointVel is
called, it still reports a fairly high velocity, and not something close
to zero. I reset the bodies to their initial positions with
dBodySetPosition, and the forces and velocities with the following code:
dRSetIdentity(rotation);
for (i = 0; i < NR_OF_LIMBS; i++)
{
dBodySetRotation ( obj[i].body, rotation );
dBodySetLinearVel ( obj[i].body, 0, 0, 0 );
dBodySetAngularVel ( obj[i].body, 0, 0, 0 );
dBodySetForce ( obj[i].body, 0, 0, 0 );
}
Shouldn't this set the velocity of all bodies to zero? Is there
something that I'm missing here?
/ martin
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