[ODE] prescribed motion for one body and collision with another
Martin C. Martin
martin at metahuman.org
Mon Nov 10 08:58:22 MST 2003
> - ODE can not handle a collision between bodies if one of the bodies has
> prescribed motion in form of position as a function of time?
Sure it can. Why couldn't it?
> - the only available solution is to define the prescribed motion in
> speed/time and to use the desired motor velocity capability ?
If the body with the "prescribed motion" is moving slowly, you can give
it a dGeom but not a dBody, and simply change its position every time.
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