[ODE] Get the normal of a triangle in Trimesh-Ray collision
james at 6msoft.com
james at 6msoft.com
Thu Nov 6 08:49:26 MST 2003
I cannot seem to obtain a normal of the triangle I collide with. All I get
is random chode values.
dCollide(trimesh, ray, ...) gets me chode values
dCollide(ray, trimesh, ...) gets me the normal of the ray
Im pulling the normal out of contact::geom::normal
Is this a bug? Is there something im doing wrong? Either way, any
suggestions?
-James
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