[ODE] iterative solver: testing needed
david@csworkbench.com
david at csworkbench.com
Sun Mar 30 08:37:02 2003
Yeah, I've got to get the Island creation code back in there to get the
same results as before with body disabling. Hopefully I'll get a chance
to put that in there after church.
David
>
> Just to confirm, I'm seeing this too.
> --
> gl
>
> ----- Original Message -----
> From: <david@csworkbench.com>
> To: <ode@q12.org>
> Sent: Friday, March 28, 2003 7:25 PM
> Subject: Re: [ODE] iterative solver: testing needed
>
>
>> Hmmm, I'm guessing your body_simulate_set function calls dBodyDisable
>> or dBodyEnable.... Yeah, I think I know where that bug is, but I doubt
>> it's related to my sliding bug. I'll fix it when I get home tonight.
>>
>> David
>>
>> > david@csworkbench.com wrote:
>> >> Well guys, I need some help finding out why my car is spinning when
>> it stops in the iterative solver, so I'm releasing it for y'all to
>> play with.
>> >> If you can help me define exactly what causes it, maybe I can
>> track
>> >> down
>> >> my bug.
>> >
>> > Hi! Thanks for this. Interesting.
>> >
>> > I've noticed one probably-simple bug, but it might not be related to
>> your problem.
>> >
>> > The bug is that bodies which are body_simulate_set(body, FALSE)
>> continue to have gravity (and possibly other forces) applied to them
>> and their positions thus updated every step.
>> >
>> > Regards,
>> > --Adam
>> > --
>> > Adam D. Moss . ,,^^ adam@gimp.org http://www.foxbox.org/
>> co:3 ... but his bosses didn't like him so they shot him into space.
>> >
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