[ODE] OpenDE for an FPS ??
gl
gl at ntlworld.com
Tue Mar 25 03:03:02 2003
Actually something I was going to bring up soon - it'd be nice to have a
basic ragdoll available to ODE users. Does anyone have one to contribute,
or care to share their joint params for one? If not, when I get 'round to
experimenting with one, I'll contribute it.
--
gl
----- Original Message -----
From: "Adam D. Moss" <adam@gimp.org>
To: <ode@q12.org>
Sent: Tuesday, March 25, 2003 9:45 AM
Subject: Re: [ODE] OpenDE for an FPS ??
>
> david@csworkbench.com wrote:
> > You could change the body simulation from a capsule to a more
> > articulated structure (different bodies for torso, arms, legs, head,
etc)
> > when a person was killed to allow for "ragdoll corpses" (maybe, I don't
> > think it's been done with ODE yet).
>
> There was that Finnish 'shoot someone and watch them fall down
> the stairs' minigame which amused a lot of folk, and IIRC used
> ODE. Ah, 'Porrasturvat'. <http://taat.fi/taat/porrasturvat/>
>
> --
> Adam D. Moss . ,,^^ adam@gimp.org http://www.foxbox.org/ co:3
> ... but his bosses didn't like him so they shot him into space.
>
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