[ODE] Using ODE with DirectX

Martin C. Martin martin at metahuman.org
Wed Mar 19 06:10:02 2003


Michal Bacik wrote:
> 
> When I fed
> ODE with my quaternions, the results were wrong, until I negated all members
> of quaternion except of first.

That should be the same as negating only the first element, btw.

- Martin