[ODE] Iterative solution
david@csworkbench.com
david at csworkbench.com
Mon Mar 17 11:44:02 2003
The simulation runs just a tad slower than video (18-20 fps as opposed to
25) with 4 iterations. If you bump it back to 2 or 3 iterations, you
only add a little shakiness (you have to get close to see it) and it runs
in real time or faster on my 1.2 GHz Athlon MP.
>
>> Either way, if you want to have a look at the eye candy, check out
>> http://www.csworkbench.com/crash.mpg . I'm aiming for a (beta)
>> release in the next couple of days (next weekend at the latest), as
>> soon as I get it just a bit more stable/optimized.
>
> wow. what is the runtime rate of that thing?
>
> - a
>
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