[ODE] always same animation

bgs@o2.pl bgs at o2.pl
Sat Jun 28 02:31:01 2003


How to be assure that physic symulation will be animated always the 
same way? I don't take objects at random but even thoug they bump 
always differnt. I think problem is in dWorldStep, I use it 
like that:
 dWorldStep (world, the_time_of_last_frame*constant_scale );

tia