[ODE] ODE in its own thread
Shaul Kedem
shaul_kedem at yahoo.com
Fri Jul 18 04:59:02 2003
Patrik,
If I understood correctly you are simply simulating
one thread run over several threads. Well.. why ?
Surely you can do everything in the same thread with
some switch case or something ...
But hey, it's your code :)
Shaul
--- Patrik Stellmann <patrik@volleynet.de> wrote:
> Since I have several threads - one per view to
> render and several others
> to simulate sensors and controllers - that need to
> access imformation
> about the objects I'm running ode in another thread
> (synchronization is
> done via a request queue and at every time only one
> thread is running
> while the others wait). But I didn't do that to get
> any performance
> boost but simply because any single threaded way
> would be way more
> complex...
>
>
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