[ODE] Faking a wheel joint
Nate W
coding at natew.com
Wed Jul 2 22:44:02 2003
On Wed, 2 Jul 2003, DjA wrote:
> Is there some sort of algorithm to limits how fast the wheels should
> be turning? I'm sure timestep is involved somewhere. Is it a factor
> of the hinge2 motor speed, too?
I think it's something you could express in 'radians per timestep' where
by radians I mean the amount the wheel body rotates on the axle axis.
The larger that gets, the more unpredictable the wheels get. I doubt the
hinge motor speed matters, except in that it's coincidentally probably
pretty close to the true rotation speed.
> Would making your car with wheels twice as big help (as they only have
> to spin half as fast to get the car to go at the same speed)
I haven't tried that, but based on what little I know about the
problem, I'm pretty sure that would help.
--
Nate Waddoups
Redmond WA USA
http://www.natew.com