[ODE] Re: Heightfield / Collision.
Clint Brewer
clint at haptek.com
Tue Feb 18 10:58:02 2003
> something like:
>
> /**
> x,y,z the point of interest
> numTris is set to the number of tris placed in the triData array
> triData is a dReal[3*maxTris] to be filled with data bout a
> terrain at a point.
> maxTris, the maximum number of tris triData can hold
> */
> void getTerrainCollisionGeometry at point( dReal x, dReal y, dReal z,
> int* numTris, dReal* triData, int maxTris )
err.. triData is a dReal[3*3*maxTris]
:)