[ODE] Steering A Vehicle (AMotors)
skjold@cistron.nl
skjold at cistron.nl
Tue Feb 18 05:46:02 2003
I think you mean a double wishbone suspension. You might want to check out Nate's site, he has a nice wheeled vehicle as an example model for his Juice application, which uses a double wishbone thingy like that.
http://www.natew.com/juice/
Nate, hope you don't mind this shameless plug ;)
Greets,
Mark
> >
> >I've done similar stuff using a joystick to control regular hinges (and
> >sliders), and it works well. Do something like:
> ...
>
> A method I have been experimenting with is setting up the steering system exactly ala
> the Lego Technics cars, i.e. with one beam fixed to the chassis and three other beams
> forming a rectangle, the steering column moving the beam parallel to that attached to
> the chassis and the wheels connected to the side beams, in which case the effect of
> steering is a contact constraint on the top surface of the "parallel to fixed" beam.
> With the 0.035/CVS and above API you can even chuck in a feedback buffer to get an
> accurate backward force for that sort of steering wheel.
>
> Has anyone else tried anything like this?
>
> -Thomas
>