[ODE] Heightfield / Collision.

gl gl at ntlworld.com
Mon Feb 17 22:49:02 2003


Haven't done collision before, and I'm trying to reason sphere-try collision
to myself.  I'm just wondering why one would need to do tri-edge tests with
tri-edge normals (on top of tri-face tests) - if the mesh is a closed hull,
don't the connected triangle face tests take care of everything?

If that's right, then for terrain colliding we don't need to do edge
testing, or am I missing something?
--
gl