[ODE] Back in ODE
skjold@cistron.nl
skjold at cistron.nl
Wed Feb 12 10:23:01 2003
I hope someone else can give you a more complete answer about that, because I really don't know whether ODE is reentrant at all. I don't think ODE is thread-safe, but it's possible that there is no harm in concurrent use of the library as long as each simultaneous call operates on a strictly separate world. But in truth, I really don't know.
Greets,
Mark
> Hey, thanks for the info. I have another technical question: how well would
> ODE handle multiple threads simulating separate worlds? If I completely build
> a new world for each creature, one of the advantages would be moving the
> simulations to extra processors where available (my machine has two). So is
> this a possibility, or would I need to fork off another process to encapsulate
> ODE enough to allow this?
>
> Thanks,
> David
>