XML. (was: Re: [ODE] outputting objects)
Anselm Hook
anselm at hook.org
Tue Feb 4 15:43:02 2003
> Here is a simple little world file from my engine, just a test world to test lighting:
>
> <World Gravity="3.71">
> <Camera Position="0 2 0" />
> <Light Style="Directional" Position="50 50 50" />
> <StaticEntity Position="0 1 -70" Angle="0 0 0" File="Structure\Gastanks\1.lwo" />
> </World>
Clearly this works - it seems like a perfectly fine solution for others if
so... I was arguing for an automated approach simply because I didn't
like the thought of the labor of typing in all of the cases.
Looks like you define some other things outside the scope of ODE. And
looks like you use a dynamics engine neutral notation - which is probably
a good thing.
- a