[ODE] LCP Solver etc. necessary ?

Bodo Pfeifer Bodo Pfeifer <bodo.pfeifer at fakt-software.de>
Mon Feb 3 06:20:02 2003


Hi,

I'm currently writing a small physics engine for 2D Physics.
I have some probs with implementing a simple multibody collision
response with friction.

Is it really necessary to implement a LCP Solver or use quadratic
programming to get proper results that look 'believeable'?

Thx,
Bodo