[ODE] contact joint

Vasco Lohrenscheit v.lohrenscheit at collision-studios.com
Mon Dec 15 16:35:54 MST 2003


Hello,

I want too use ODE with another collision library (from the gamebryo
engine). For a contact joint you need the penetration depth of the two
colliding bodies but unfortunately the collision library doesn't provide
this information. Are there stable work around / fakes possible other than
using opcode ? For example, would it be safe to give always some fixed
penetration depth value ? What magnitude should that be ? Or any other
possibilities ?

    best regards,

         Vasco Lohrenscheit



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