[ODE] Can't seem to make a simple plane - please help.
Denny Bromley
denny at ingeeni.com
Thu Aug 28 07:52:01 2003
This is a multi-part message in MIME format.
------=_NextPart_000_010A_01C36D52.397E24E0
Content-Type: text/plain;
charset="iso-8859-1"
Content-Transfer-Encoding: quoted-printable
I'm trying to make a box that I can bounce balls around in, but it =
wasn't working so I tried
altering an example file. I tried to add walls to test_boxstack to =
contain the objects when they fall.
But now they're slipping and sliding all over the place- they don't even =
touch the ground.
Here are the planes I added:
dCreatePlane (space,0,-1,0,100);
dCreatePlane (space,0,1,0,100);
dCreatePlane (space,1,0,0,100);
dCreatePlane (space,-1,0,0,100);
Should this not make four walls, each 100 units away from the origin?
Somehow, I'm defining them incorrectly - please help, even if it seems =
trivial.
I can't seem to make it work. What is the correct way to define a =
plane?
Thanks!
-Denny-
p.s. I think I solved my dissapearing sphere problem from yesterday. I =
took the source files and rebuilt itfrom within my vc++ project and
it workds great. I think it was incompatible (or at least different) c =
runtime libraries.
-d-
------=_NextPart_000_010A_01C36D52.397E24E0
Content-Type: text/html;
charset="iso-8859-1"
Content-Transfer-Encoding: quoted-printable
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0 Transitional//EN">
<HTML><HEAD>
<META http-equiv=3DContent-Type content=3D"text/html; =
charset=3Diso-8859-1">
<META content=3D"MSHTML 6.00.2800.1170" name=3DGENERATOR>
<STYLE></STYLE>
</HEAD>
<BODY bgColor=3D#ffffff>
<DIV><FONT face=3DArial size=3D2>I'm trying to make a box that I can =
bounce balls=20
around in, but it wasn't working so I tried</FONT></DIV>
<DIV><FONT face=3DArial size=3D2>altering an example file. I tried =
to add=20
walls to test_boxstack to contain the objects when they =
fall.</FONT></DIV>
<DIV><FONT face=3DArial size=3D2>But now they're slipping and sliding =
all over the=20
place- they don't even touch the ground.</FONT></DIV>
<DIV><FONT face=3DArial size=3D2>Here are the planes I =
added:</FONT></DIV>
<DIV><FONT face=3DArial color=3D#000000 size=3D2>
<P> </P></FONT><FONT size=3D2>
<P>dCreatePlane (space,0,-1,0,100);</P>
<P>dCreatePlane (space,0,1,0,100);</P>
<P>dCreatePlane (space,1,0,0,100);</P>
<P>dCreatePlane (space,-1,0,0,100);</P>
<P> </P>
<P><FONT face=3DArial>Should this not make four walls, each 100 units =
away from=20
the origin?</FONT></P>
<P><FONT face=3DArial>Somehow, I'm defining them incorrectly - please =
help, even=20
if it seems trivial.</FONT></P>
<P><FONT face=3DArial>I can't seem to make it work. What is the =
correct way=20
to define a plane?</FONT></P>
<P><FONT face=3DArial></FONT> </P>
<P><FONT face=3DArial>Thanks!</FONT></P>
<P><FONT face=3DArial>-Denny-</FONT></P>
<P><FONT face=3DArial></FONT> </P>
<P><FONT face=3DArial>p.s. I think I solved my dissapearing sphere =
problem from=20
yesterday. I took the source files and rebuilt itfrom within my =
vc++=20
project and</FONT></P>
<P><FONT face=3DArial>it workds great. I think it was incompatible =
(or at=20
least different) c runtime libraries.</FONT></P>
<P><FONT face=3DArial>-d-</FONT></P>
<P><FONT face=3DArial></FONT> </P></FONT></DIV></BODY></HTML>
------=_NextPart_000_010A_01C36D52.397E24E0--