[ODE] need help with trimesh
Nguyen Binh
Nguyen Binh <ngbinh at glassegg.com>
Thu Aug 21 21:10:02 2003
FL> Hi,
FL> I'm trying to add a trimesh object into my world but it's not colliding
FL> with anything. The test_trimesh example compiles and runs fine, but the
FL> objects just fall straight through the ground. I'm using version 0.039
FL> of ode and 1.3 of OPCODE. Should I be using a different version of
FL> OPCODE or am I missing some compile flag? Any comments are appreciated.
This problem has been discussed many times in ODE.Please take a
look at the archives.
Or if you just need a ready-to-run package of latest ODE in
Windows, go here to grab it : www.coderfarm.com
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Best regards,
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Nguyen Binh
Software Engineer
Glass Egg Digital Media
E.Town Building
7th Floor, 364 CongHoa Street
Tan Binh District,
HoChiMinh City,
VietNam,
Phone : +84 8 8109018
Fax : +84 8 8109013
www.glassegg.com
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