[ODE] need help with trimesh

Nguyen Binh Nguyen Binh <ngbinh at glassegg.com>
Thu Aug 21 21:10:02 2003


FL> Hi,

FL> I'm trying to add a trimesh object into my world but it's not colliding
FL> with anything.  The test_trimesh example compiles and runs fine, but the
FL> objects just fall straight through the ground. I'm using version 0.039
FL> of ode and 1.3 of OPCODE. Should I be using a different version of
FL> OPCODE or am I missing some compile flag? Any comments are appreciated.

    This problem has been discussed many times in ODE.Please take a
    look at the archives.

    Or if you just need a ready-to-run package of latest ODE in
    Windows, go here to grab it : www.coderfarm.com
    

-- 
Best regards,

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   Nguyen Binh
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