[ODE] Anybody working on wrapping TriCollider stuff into .Net wrapper?

Jeff Weber jeffreyweber at hotmail.com
Sun Aug 17 15:05:02 2003


>From what i seen, no it doesn't look TOO difficult.  Time is an issue for me 
too, but i'll probably mess with it some in the next couple days.  I could 
really use it in my current project.

-j


----Original Message Follows----
From: "David Walker" <david.walker530@ntlworld.com>
Reply-To: <david.walker530@ntlworld.com>
To: "'Jeff Weber'" <jeffreyweber@hotmail.com>,<ode@q12.org>
Subject: RE: [ODE] Anybody working on wrapping TriCollider stuff into .Net 
wrapper?
Date: Sat, 16 Aug 2003 11:10:51 +0100

I am still adding to the wrapper, or I should say, I still have plans to
add to the wrapper but I really don't have much time at the moment.

>From what you've seen, does it look very difficult?

David



-----Original Message-----
From: ode-admin@q12.org [mailto:ode-admin@q12.org] On Behalf Of Jeff
Weber
Sent: 15 August 2003 13:34
To: ode@q12.org
Subject: [ODE] Anybody working on wrapping TriCollider stuff into .Net
wrapper?


Just wondering if anyone is working on wrapping the new tri-collider
stuff
into a .net wrapper.  I've started looking at it to add it to the
wrapper
i'm using, but haven't had a lot of time to dig to deeply into it.

David Walker, are you still adding to your wrapper? Any plans to add the

tri-collider stuff?

-jeff

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