[ODE] Ray-TriMesh Collider

Vadim Macagon vadim_mcagon at hotmail.com
Mon Aug 11 03:24:01 2003


Eeeek, just realised that I gave the wrong value to the RAY_CLOSEST_HIT
flag.
In ode/src/collision_kernel.h it should be defined as:
RAY_CLOSEST_HIT = 0x40000

Otherwise RAY_FIRSTCONTACT | RAY_BACKFACECULL == RAY_CLOSEST_HIT which
wasn't quite my intention :)

> vadim, i've checked in your trimesh-ray / dGeomRay*ClosestHit() patch.
> thanks.
>
> russ.