[ODE] placing static (non-moving) geoms
Benny Kramek
benny at kramekweb.com
Tue Apr 15 08:18:02 2003
See test_buggy example
It has a ramp that is an immovable box.
On Tue, 15 Apr 2003 08:10:40 -0700
"Matthews, Steve USA" <swmatthe@nps.navy.mil> wrote:
> Hi all
>
> Can anyone please tell me how to place a geom (at a location other than the origin) that is non-moveable, or for which collision works, but physics doesn't? I want to place the walls of a building, and I don't want them to be moveable, but I want collision detection to work against them. Guess I could use another product, but I thought maybe there was a way to do this in ODE.
>
> Thanks
> Bootshine
>
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