[ODE] placing static (non-moving) geoms

Benny Kramek benny at kramekweb.com
Tue Apr 15 08:18:02 2003


See test_buggy example
It has a ramp that is an immovable box.

On Tue, 15 Apr 2003 08:10:40 -0700
"Matthews, Steve USA" <swmatthe@nps.navy.mil> wrote:

> Hi all
> 
>   Can anyone please tell me how to place a geom (at a location other than the origin) that is non-moveable, or for which collision works, but physics doesn't?  I want to place the walls of a building, and I don't want them to be moveable, but I want collision detection to work against them.  Guess I could use another product, but I thought maybe there was a way to do this in ODE.
> 
> Thanks
>   Bootshine
> 
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