[ODE] Introduction / Suggestions etc
Russ Smith
russ at q12.org
Fri Oct 18 14:00:03 2002
> i have a question: the commercial dynamics providers (ME, havok etc) have
> their own plugins for 3DSMax, maya, and other expensive tools. i am
> wondering what functionality, if any, would be lost by an artist switching
> from e.g. 3DSMax/Havok to Blender/ODE ? (i'm a 3DSMax novice and a
> blender dummy.)
oh ... and i know that 3DSMax/Havok supports cloth and squishy bodies (ODE
doesn't yet) ... my question is more to do with the capabilities of
blender itself vs 3DS etc.
russ.
--
Russ Smith
http://www.q12.org/