[ODE] timestep
John Butterfield
johnb003 at hotmail.com
Mon Oct 14 00:17:02 2002
Is there any harm in using variable times for the worldstep?
I'd like to make things based on time not framerate and if I must use a
constant time interval it seems like I'd have to use mutliple threads which
would then cause the need for symaphores and it gets ugly from there. If I
do a loop each frame for the amount of time that has passed, then I have
large errors since the time passed could be like 1.5 times the time step. I
just thought of an idea of truncating and adding the remainder to the next
frame. But then I can imagine it being jerky. The best solution I can
think of would be if I could just use variable time steps.
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