[ODE] Community page
Mattias Fagerlund
mattias at cambrianlabs.com
Thu Oct 10 02:50:01 2002
> Pretty interesting stuff.
> I'm doing similar things with a two legged runner and using Mathew
> Wall's GALIB.
My current implementation evolve NNs unsing the NEAT method. Nothing
online yet, though.
My next goal is to evolve a snake like object (four bodies connected by
three hinges) and then something two legged. I'm trying to use Juice to
design the body - great tool Nate!
> Sorry, I haven't got any details online at the moment, but have a look
> at http://www.bunnyburgers.com/tigger.jpg for a picture of the beast
> in action.
That looks incredibly cool! I'd love to see him in action. Let us know
when you have something to look at!
> I'd previously used the sort of control systems described by Railbert,
Railbert? Never heard of him, nor could I find any online papers - any
links you could send?
> My reasoning was that the railbert approach might be producing a
> control
> system that was fighting against the natural dynamics, whilst a
> non-prescriptive approach might work in harmony with the dynamics. The
> down-side is that the system is so non-prescriptive that a lot of time
> is wasted simulating completely unfeasible control weightings.
That's evolution for you. I try very hard to kill the bad systems off as
fast as I can.
> The creature evolves to hops ok if I use both legs in sync, but I've
> only just started on the bipedal running strategies, so it's a bit
> hit and miss at the moment.
Well, if you want to toss ideas around, I'm game!
cheers,
m