[ODE] drawstuff problems: "pulsating" spheres
thomas_buehrmann at web.de
Wed Nov 27 09:31:02 2002
i get some weird looking spheres if i encapsulate my models as well as the world and space in c++ classes. The first object(consisting of several bodies and spheres) looks fine, but if i add another object to the world its spheres look as if there are shadows rotating around them. the speed of that rotatiion is somehow depend on the first object in the world. is that anything i got wrong about drawstuff?
thanks for help,
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