[ODE] is ball and socket joint anchor relative to body1?

Nate W coding at natew.com
Sat Nov 23 21:26:02 2002


On Fri, 22 Nov 2002, David McClurg wrote:

> void dJointSetBallAnchor (dJointID, dReal x, dReal y, dReal z);
> it's not clear to me what coordinate frame the anchor point is in...

World coordinates.  Or at least, I assumed world coordinates, and it works
like I'd assumed it would, so I feel pretty good about that assumption. :-)

-- 

Nate Waddoups
Redmond WA USA
http://www.natew.com