[ODE] need to understand this
Ed Jones
ed.jones at oracle.com
Mon Nov 11 04:11:02 2002
Hi,
From "common.h"...
typedef dReal dMatrix3[4*3];
and from the top of "rotation.cpp"...
#define _R(i,j) R[(i)*4+(j)]
;-)
Cheers,
Ed.
pia dalusong wrote:
>hello,
>
>after a lot of digging, i saw this
>void dRFromEulerAngles (dMatrix3 R, dReal phi, dReal
>theta, dReal psi)
>{
> dReal sphi,cphi,stheta,ctheta,spsi,cpsi;
> dAASSERT (R);
> sphi = dSin(phi);
> cphi = dCos(phi);
> stheta = dSin(theta);
> ctheta = dCos(theta);
> spsi = dSin(psi);
> cpsi = dCos(psi);
> _R(0,0) = cpsi*ctheta;
> _R(0,1) = spsi*ctheta;
> _R(0,2) =-stheta;
> _R(1,0) = cpsi*stheta*sphi - spsi*cphi;
> _R(1,1) = spsi*stheta*sphi + cpsi*cphi;
> _R(1,2) = ctheta*sphi;
> _R(2,0) = cpsi*stheta*cphi + spsi*sphi;
> _R(2,1) = spsi*stheta*cphi - cpsi*sphi;
> _R(2,2) = ctheta*cphi;
>}
>i'm a little confused as to how you put values into a
>dMatrix and how do you call it?
>if i have a variable
>const dReal *R
>and
>dMatrix3 M
>
>is R[0]=m[0,0] ?
>i'm sorry but i don't understand what happens when you
>write _R(2,1)
>
>is it an 2d array matrix[3][3] or a 1d matrix[12]?
>
>thanks
>
>
>
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