[ODE] GTA3 and Physics

Aanand Narayanan.P.P aanand_pp at myrealbox.com
Fri Nov 1 17:11:44 2002


Hi

Thanks for all that info from everyone.

> The source is available in our SDK. The SDK   
> is downloadable in our support section.

Is it freely downloadable?


> - The way ODE works, makes heavy objects or objects that are under a
lot   
> of stress behave in a spongy way. ...

I guess that's the reason why it is safer to limit the mass of objects
between 1.0 and 10.0. Am I right, Russ?

Thanks for the info, it was really useful and I should watch out for
that stack overflow problem :).

Cheers
AN