[ODE] GTA3 and Physics
Aanand Narayanan.P.P
aanand_pp at myrealbox.com
Fri Nov 1 17:11:44 2002
Hi
Thanks for all that info from everyone.
> The source is available in our SDK. The SDK
> is downloadable in our support section.
Is it freely downloadable?
> - The way ODE works, makes heavy objects or objects that are under a
lot
> of stress behave in a spongy way. ...
I guess that's the reason why it is safer to limit the mass of objects
between 1.0 and 10.0. Am I right, Russ?
Thanks for the info, it was really useful and I should watch out for
that stack overflow problem :).
Cheers
AN