[ODE] Enabling/Disabling bodies
Daniel Duhprey
duhprey at tosos.com
Tue Jun 11 12:56:01 2002
In an attempt to optimize over static bodies, I have some code to set the
geometry of a body to zero and then set the Disable that body (also removing
any joints, so that it should be in a disabled island) ...
Except that when I do this the geometry, which I'd still like to collide with,
no longer collides. Everything is fine if the geometry is set to 0 initially.
But if its set to a body and then later reset to body 0, it stops colliding.
Any ideas?
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